The making of an iPhone app, part I
Because my favourite shopper app has now gone mental, I decided I should write my own. I have no idea how to, and have so far not tried writing anything for the iPhone, it should turn into a neat little adventure.
So far, I have read a little on Apple's iPhone Developer site about Human Interface Guidelines and Planning your app. I've also did some looking around and thinking about a database structure, and what kind of things I do and what I don't want in my app. Currently I have:
- multiple lists
- checkboxes to check of items
- a cart
- separate totals for 'in cart' and 'on list'
- item info including: name, category (sort-per-store) and / or aisle, note, store, per-store-price, photo
I haven't made my mind up about coupons / discounts, because I rarely use them. However, when I do, I like them showing up in the price.
I'd also like to make it so that the lowest price has a visual feedback if you have selected a store -- something Handyshopper always did very well. I want the interface as clutterfree as possible, and from what I can tell, I have some pretty good options with the default iPhone thingies.
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